developer & graphic designer

Senvor

About

I'm self-taught — I learn by building things rather than working through tutorials. Most of what I know about code came from getting stuck on a real project and figuring a way through it.

Alongside that, I do graphic design: logos, layouts, and visual identity work.

Currently building

Evogen — a generational life-sim in Godot. When your character dies, you don't restart: you inherit their legacy and keep playing as their descendant. Traits, mutations, and past choices carry forward across generations.

Right now: building the data layer — a Character resource per life, and a Bloodline manager tracking the family tree.

Skills

  • HTML
  • CSS
  • GDScript
  • Java
  • JavaScript
  • Graphic design
  • Pixel Art
  • CAD

Work

Cockroach Janta Party

An informational site about the CJP movement — my first project, shipped and live.

HTML · CSS · JS

Evogen

Generational life-sim game — inheritance replaces respawning. See "Currently building" above for where it stands.

Godot Engine · GDScript · LibreSprite
up next — not started

Obsidian

An obsidian-themed keyboard project, planned but not yet begun.

Repository

Connect